We have an immediate opening for a Technical Sound Designer on a 6+ month assignment extension beyond, in Plantation, FL, USA.
A Technical Sound Designer at client contributes to both Mixed Reality experiences in current production and conducts R&D on behalf of advanced concepts. Your work forms the connective tissue between the creative and technical arts. You will work with both a small team dedicated to developing innovative audio tools and workflows for a cutting edge Mixed Reality platform and with cross-disciplinary teams supporting the integration of music, sound design, dialogue and audio behaviors.
- 5+ years experience in a similar role
- Experience integrating audio in game engines (Unity/Unreal)
- Highly proficient in Wwise, and familiar with other middleware solutions
- Substantial knowledge of scripting for game engines and audio middleware (Familiarity with C#, C++)
- Background in Audio Engineering (Recording, Mixing, Mastering)
- Conduct field and studio recordings; produce, edit, mix and integrate sound effects.
- Mastery of current pro audio tools (digital audio workstations, microphones, outboard gear)
- Passion for developing best practices and innovative audio integration techniques for interactive games and Mixed Reality Experiences
- Ability to provide and accept critical feedback in a professional manner
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